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Sphinx

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About Sphinx

  • Birthday October 10

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  1. Sphinx

    Game Purpose

    Sorry if i'm posting this in the wrong place... Too many of these social worlds these days are pointless, meaning you make your avatar and then beyond a few mini games, standing around and watching others argue seems to be the only purpose. I'm really hoping you guys make it a point to make AviLife have a purpose for users to login every day and play. A leveling system with different tiers and rewards? daily activities and quests? ways to earn in game currency or limited rewards? Races and Treasure hunts? How about an exchange where players can buy and sell old and new items they no longer want or need? The closest thing i can think of of its kind (social world wise) is 4 kings with its tier based leveling system but even then its only purpose is to maintain your vip status and get 1 reward per tier (usually not a good one either) Star Trek Online has an exchange, tons of rewards, leveling, content and missions and purpose, u can even play it single player if you wish, but lousy avatar creation and horrible camera angles. GTA has a great leveling system with money to earn and a level that goes to 8000 (but no rewards) and again a lousy avatar creation, especially for females.. Lets take Nebula or AU for example...closest thing i can think of to AviLife...there is no level system and there's no purpose to login everyday and no reason to keep playing. Updates are ONLY to release new content to suck more money out of the user whilst offering nothing in the way of leveling up or fun activities. Daily tasks, activities and a purpose for bringing your avatar in everyday is what i hope for most out of this game. Not everyone wants to stand around arguing with others, being trolled, or even to chat with people they don't know. Yes i realize its a social world, but not everyone is social but they may still like social games and activities, and avatar making. If Person A: has been playing Nebula or AU for 4 years and Person B: just joined it yesterday there's no disparity, both party's are equal, which seems stupid as look at the amount of loyalty and playtime the first person has put in. I hope i'm making sense, and i hope its taken into consideration, otherwise its just another social world to make a new avatar and go stand around and do nothing in. I really am 100% against segregating users based on things like VIP status or GUIDES or MVP's as these people end up with a HUGE ego's and act more elitist than others. However if a person has earned a higher level than a new user then said new user might take it as a reason to keep playing, spending more money (good 4 your company) and gain a higher level and thus feel more inclusive and earn better rewards. I hope that any mini games use ingame currency to play (as of course you have to make money somehow beyond selling merch for your avatar) but those minigames should offer in game reward currency that you can spend on rare rewards you won't get anywhere else thus encouraging users to continue playing them and spending on them, no matter how long they have been on AviLife. I hope this makes sense, maybe i'm not explaining myself very well. 100% intend to support the kickstarter and see where this goes. All the best
  2. Sphinx

    Greetings from Canada

    Hi everyone Longtime HOME user here. This project looks amazing the movement of the avatars looks amazing. This far surpasses any of the other social worlds currently on console by miles!!!! NOT impressed with the current state of social worlds, their respective CA's, programming abilities, or their horribly run community's. Hope this is a fresh start for everyone and this leads to great things for both your company and the users who wish to support it and enjoy it Look forward to meeting you all and seeing u in game. feel free to add me both on here or on PS4 @ lllSPHINXlll. (LLLSPHINXLLL)
  3. OVERJOYED at the news!!!

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